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Artwork Clothilde Chopin - alumni

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the
Game

CHOOSE THE PROGRAM THAT WILL TURN YOUR PASSION INTO A PROFESSIONAL CAREER.

Join our video game curriculum and immerse yourself in a unique immersive experience! Projects are at the heart of our training, because in the video game industry, teamwork is crucial – even more so than in other industries.

Creating a game requires collaboration between game designers, game artists and programmers, each bringing their own expertise to bear on a common project.

Working on numerous projects, you’ll learn to manage deadlines, solve complex problems and collaborate effectively within these multidisciplinary teams.

Here, you’ll experience the pace of a professional studio and prepare yourself for the ever-changing video game market. The studio school is here!

 

5 years TO ACQUIRE THE SKILLS EXPECTED BY INDUSTRY PROFESSIONALS

(Optional for Game Design and Programming) Year of acquiring artistic fundamentals

artistic development Year 1

The first year focuses on acquiring the essential artistic fundamentals for visual creation: drawing, color, perspective, anatomy, composition, and an introduction to essential 2D and 3D digital tools for the video game industry. Mandatory to begin training in Game Art.

fundamentals Year 2

The second year focuses on learning the fundamentals of Game Art, Game Design, and Programming: artistic development, concept art, 3D environment and character creation, game rules and mechanics, programming in C# and C++, an introduction to Unreal, and collaborative project development.

refinement Year 3

The third year focuses on the intermediate level of Game Art, Game Design, and Programming: deepening technical and artistic skills, developing advanced systems, project prototyping, advanced programming, and executing both internal and external collaborative projects.

specialization Year 4

The fourth year is dedicated to advanced training within the specializations in Game Art, Game Design, and Programming: mini-projects, workshops, professional portfolio creation, skill enhancement, industry networking, and pre-production of a final year project.

professionalism Year 5

The fifth year focuses on the development of a final year team project, as well as the creation of a professional demo reel, presentation before a panel of experts, participation in conferences and round tables, English coaching, and the organization of job dating sessions with industry studios.

Apply
Software used (non-exhaustive list):

* As the industry is constantly evolving, the content of our program is also subject to change.

Learn
with
mentors

Learn and exchange with leading industry designers

Conferences and roundtable discussions are held annually to engage with experienced professionals.

Célia
Hodent
Éric
Chahi
J.M
GEFFROY
O.
Masclef

a professional
Jury.

At the end of your program, we organize a professional jury attended by numerous French and international studios. Students present their games and also have the opportunity to participate in a job dating event with recruiters on the same day. This day is also a moment of sharing and emotion with the families of our students.

Access to
the major
studioS.

Our alumni in production

artfx
Inside

Join a community of passionate creators.

Join a community that shares your vision, thrive in an environment that fosters exchange and inspiration, and master the skills sought after by the industry through hands-on training focused on creativity, innovation, and personal growth.

Take the first step toward the future of video games!

About
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industry

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Find here the latest news from the ARTFX GAME universe, interesting articles on major events, innovative technologies in the industry, and more…

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Come and meet us! Come and visit our campuses and meet our teams and students!